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- Path: bloom-beacon.mit.edu!hookup!usc!howland.reston.ans.net!agate!headwall.Stanford.EDU!usenet
- From: vera@anna.stanford.edu (James Vera)
- Newsgroups: alt.emulators.ibmpc.apple2,alt.answers,news.answers
- Subject: alt.emulators.ibmpc.apple2 Frequently Asked Questions (FAQ)
- Supersedes: <a.e.i.a_763902002@wilbur.stanford.edu>
- Followup-To: alt.emulators.ibmpc.apple2
- Date: 17 Apr 1994 09:59:46 GMT
- Organization: Stanford University
- Lines: 589
- Approved: news-answers-request@MIT.Edu
- Message-ID: <a.e.i.a_766576802@wilbur.stanford.edu>
- Reply-To: vera@anna.stanford.edu
- NNTP-Posting-Host: fanaraaken.stanford.edu
- Summary: This posting contains a list of Frequently Asked Questions
- (and their answers) about emulating Apple ][ computers (or //e
- ...) on other computers (like PCs or UNIX boxes). Please
- read before posting questions.
- Xref: bloom-beacon.mit.edu alt.emulators.ibmpc.apple2:850 alt.answers:2453 news.answers:18169
-
- Archive-name: emulate-apple2-faq
- Version: 2.3.1
-
- FAQ for alt.emulators.ibmpc.apple2
- by James Vera (vera@anna.stanford.edu)
- and Tom Baker (tombaker@world.std.com).
- Corrections/suggestions gratefully accepted.
- Last Modified: 3/11/94
-
- Note: all mentions of the machine wilbur are referring to
- wilbur.stanford.edu (36.14.0.36).
- For our European colleagues, see ftp.uni-kl.de under the directory
- /pub/apple2
-
-
- Index:
- Part 1, Q&A
- 1) What's the deal?
- 2) What's the difference between apl2em and applemu?
- 3) Where can I get an emulator?
- 4) I got .zip files off of wilbur but they're corrupted.
- 5) I got apl2em but when I try to run it I get a complaint about
- APPLE.ROM missing or some such? Why did the idiot running
- wilbur not include that file?
- 6) I have apl2em but I don't have the serial ROM. What can I do?
- 7) How can I get apl2em to print to my printer?
- 8) OK, I got an emulator and it runs, now what?
- 9) Where can I find an image of foobar (where foobar is my favorite
- old Apple ][ game).
- 10) I have an Apple ][ and a bunch of disks (or for that matter, ROM
- files) I want to transfer over to use on the emulator. How do I
- do it?
- 11) Can't I just put my Apple disk into my PC and have some magic
- happen?
- 12) What about all the freeware/shareware programs available on the
- net?
- 13) Um, what were all those disk image formats again and how do I move
- between them?
- 14) Gee, can't I just buy an Apple II Emulator somewhere?
- 15) Nifty keen, how can I help?
- 16) Hey, I want to talk about "Building Emulators", not
- using them. Where should I go?
-
- Part 2, Database of emulators
- Part 3, Database of disk images
-
- ----------------------------------------------------------------------------
-
- Part 1, Q&A
-
- 1) What's the deal?
-
- This group is concerned with emulating an Apple ][ (and in particular
- an Apple][+) on PC compatible hardware running DOS (though we've
- strayed to just about any hardware/OS). Two freely available
- emulators for PC/DOS exist and are know here as "apl2em" and
- "applemu". apl2em was created by Randy Spurlock and its currently at
- version 2. Rumor is a version 3 is available somewhere but who knows?
- I don't know who created applemu.
-
- 2) What's the difference between apl2em and applemu?
-
- apl2em runs on 286s or better, applemu runs on any x86. apl2em seems
- more sophisticated; it can emulate a serial card and a language card
- while applemu cannot. applemu seems be be the choice for those who do
- not have a 286 or better machine.
-
- (Folks have taken the apl2em assembler source and converted it to run
- on 8088/8086 machines; the only change is substituting a bunch of
- single-shift instructions in for the 286 multiple shift. But the
- resulting emulator runs too slowly on an 8086).
-
- Because of the support for a language card, apl2em can run ProDos
- while applemu cannot. Both emulators boot up into AppleSoft and
- take DOS 3.3 disks.
-
- Because it is a 64K "machine", apl2em runs INTBASIC by just booting
- off the master disk. applemu cannot do this (under normal operation)
- because it is a 48K "machine". However, the wilbur site has a copy
- of INTBASIC, modified over a decade ago to run in 48K.
-
- A big plus for applemu over apl2em is that it handles "disk swapping". You
- can boot up on, say, the system master disk, then tell applemu "I am taking
- that disk out and putting another disk in the drive". With apl2em, you
- specify what disks are in the drive *before* you start, and you have a
- devil of a time changing them while the emulator runs. (Some folks have
- said they can do this, with a multitasking system. If you run OS/2, or
- Desqview, you may find this works.)
-
- A *VERY* big plus for applemu over apl2em, however, is that it does not need
- any extra files, like ROM files. It is self-contained, runs on any PC with
- most any graphics card, and is up-and-running quickly.
-
- 3) Where can I get an emulator?
-
- They are available on may ftp sites, but one in particular is
- wilbur.stanford.edu in the directory /pub/emulators/apple2.
-
- 4) I got .zip files off of wilbur but they're corrupted.
-
- No they're not. At least not on wilbur. Make sure you use binary
- mode in ftp. And the files were zipped with info-zip's zip. Some
- [old] versions of pkzip will not be able to unzip them. A DOS
- executable unzip is available on wilbur (and many other places).
-
- 5) I got apl2em but when I try to run it I get a complaint about
- APPLE.ROM missing or some such? Why did the idiot running wilbur not
- include that file?
-
- Flatly ... That would be against the law.
-
- Apl2em requires a copy of the ROMs inside an Apple ][+. ROM
- are software on a chip. That software belongs to Apple and
- I don't think they've given permission for it to be freely
- distributed. So its not available for anonymous ftp (at
- least not from wilbur).
-
- So are you doomed then? No. If you own an Apple ][+ then
- you own a copy of the ROMs. Its just a matter of getting
- them into a form usable by the emulator. The doctrine of
- "running one copy on one machine" would mean running only
- one of the emulator or your apple. Maybe only one at a time
- (but I'm not a lawyer, this is not legal advice,...). So
- how to dump the ROMs? One way is:
-
- [from Nye Liu (nyet@cco.caltech.edu), modified by John Ruschmeyer
- (jruschme@sed.csc.com) and Peter Koch (koch@informatik.uni-kl.de)]
-
- On your Apple II or II+, Do:
- 1) for the serial ROM
- ]CALL -151
- *CFFF
- *F00<C200.C2FFM
- *800<C800.C7FFM
- *BSAVE SERIAL.BIN, A$800,L$800
- *3D0G
-
- 2) for the floppy rom (assuming a floppy controller in slot 6)
- BSAVE FLOPPY.BIN, A$C600, L256
-
- 3) for the main rom
- BSAVE APPLE.BIN, A$D000, L$3000
-
- Note: after doing that you still need to transfer those files to your
- PC (See question 8 below).
-
- For 64K machines, you'll have to make sure that the upper memory isn't
- bank switched in such a way as to block the ROMs.
-
- There's a file on wilbur in /pub/emulators/apple2/dumping-ROMs which
- contains some additional tips on this matter. An easier method is to
- depend on the kindness of strangers. A request to the boards
- alt.emulator.ibmpc.apple2 or comp.sys.apple2 of the form:
-
- I own an Apple ][+ and would like to run the emulator but am unable
- to dump the ROMS. Would someone please send them to me.
-
- will probably get you a hit. Please don't ask me.
-
- 6) I have apl2em but I don't have the serial ROM. What can I do?
-
- If you don't have a serial card, don't despair. Just edit the
- build/apple.ini file in the apl2em and change the lines:
-
- Type = Serial ; Slot 1 is a super serial card
- Port = COM1 ; Use COM1 for super serial port
- Baud = 2400 ; Set baud rate to 1200
- Stop = 1 ; Use 1 stop bit
- Length = 8 ; Word length is 8 bits
- Parity = None ; No parity generation/checking
- Pullup = DCD + DSR + CTS ; Pull up the DCD/DSR/CTS lines
-
- to
-
- Type = Empty
-
- Or, of course, you could try to get ahold of the serial ROMs.
-
- 7) How can I get apl2em to print to my printer?
-
- Good question. I have yet to see an answer though :-(
-
- 8) OK, I got an emulator and it runs, now what?
-
- Run software, of course. The emulators can run an "image" of an Apple
- diskette. Think of an image as a single file which contains all of
- the information on a disk. These files typically have the ".DSK"
- suffix. As you might imagine, there are many different ways one could
- choose to copy a disk to a single file so, of course, the authors of
- apl2em and applemu choose two different methods. An image for apl2em
- is 143360 bytes. Buzzwords for the apl2em format is that its in
- Dos3.3 order (DO). An image for applemu is 232960 bytes. Buzzwords
- for it is that its a nibblized version for the Dos3.3 order (NBO).
-
- The disk images stored on wilbur (in /pub/emulators/apple2/DiskImages)
- are primarily in the apl2em format. A program to convert an apl2em
- format disk image to an applemu format disk image can be found on
- wilbur in /pub/emulators/apple2/em2emu.zip Someone may feel free to
- write an program to convert from the applemu format to the apl2em
- format.
-
- 9) Where can I find an image of foobar (where foobar is my favorite
- old Apple ][ game).
-
- You can't, at least not from wilbur. Believe it or not, those games
- are still copyrighted and can't be freely distributed. Some Apple ][
- software has been release to the public as part of a project on Genie.
- That software has not yet migrated to a form emulator users can get
- at. (Hint Hint)
-
- 10) I have an Apple ][ and a bunch of disks (or for that matter, ROM
- files) I want to transfer over to use on the emulator. How do I do
- it?
-
- Four files on wilbur:
- a2pctr11.zip: by Nye Liu (nyet@halycon.com)
- senddisk.zip: by Rich Williamson (glitch@eskimo.com)
- adt100.zip: Apple Disk Transfer 1.00 by Paul Guertin
- (guertinp@iro.umontreal.ca)
- dsk2file.zip: by Ron Kneusel (rkneusel@carroll1.cc.edu)
- contain strategies and several support programs for doing this. It
- involves a program which runs on the ][ reading the disk and sending
- it out on the serial card (you need a serial card) which you then
- connected via a null modem to an PC which had a program running on it
- to receive the stream and write it to a file. Yuck.
-
- adt100 is derived from senddisk and includes support for transfers
- from PCs to ][s as well.
-
- Another file diskread.bsc contains a BASIC program by Damon J. Rand
- (D.Rand@cantva.canterbury.ac.nu) which runs on an Apple //e and
- creates a disk image in the form needed by the emulators. It has
- support for breaking an image into multiple pieces.
-
- 11) Can't I just put my Apple disk into my PC and have some magic
- happen?
-
- No. They can put a man on the moon but... The problem, according to
- Eric Smith (eric@america.Telebit.COM) and
- George Phillips (phillips@cs.ubc.ca) is:
-
- Both drives spin at the same speed and transfer bits at the
- same rate (250 Kbit/s), but use different bit recording
- schemes. The Apple II uses a GCR channel code, while the
- IBM compatible world uses the more popular MFM coding.
- Standard floppy controller chips (uPD765, 8272, and the
- like) can't read or write GCR.
-
- It is supposed to be possible to use the Copy II Option
- Board from Central Point Software to read and write Apple II
- disks on an IBM compatible, but I haven't got a card to
- test.
-
- Out of all the emulator FAQs, this is the most "FA"
- (frequently asked). Everyone who used to use an Apple II
- and now uses IBMs has this problem. And, it seems, when
- they first see that there is an "Apple/IBM Emulation Group",
- their first post is:
- Can you make my IBM read my Apple Disks?
- and the answer is:
- No.
-
- 12) What about all the freeware/shareware programs available on the
- net?
-
- In general, I don't know how to get a get a random program into a form
- usable by an emulator. But some software available on the net is in a
- form called a "shrunk disk image". They usually have the suffix
- ".SDK". If its a shrunk Apple ][ disk, here's how to convert it.
-
- 1)Uncompress the .SDK file with nulib (this can the done on DOS or
- UNIX, source for nulib and DOS executables are available on
- wilbur). This should give you a file whose size is 143360 bytes
- long. If its a different size, say ~800KB, its probably a IIgs disk
- and can't be used by the emulators. This file is in ProDos order (PO).
- 2)If you want an apl2em format (DO) image :
- Run the mapper program (available on wilbur, source and DOS
- executables) on the file you got out of nulib.
- If you want a applemu format (NDO) disk:
- Run em2emu (available on wilbur) on the file you got out of
- nulib.. This will give you a file of 232960 bytes.
-
-
- 13) Um, what were all those disk image formats again and how do I move
- between them?
-
- 1) Dos3.3 order (DO):
- First byte is the first byte of the first sector. The 257th
- byte is the first byte of sector two. An image in this format
- is 143360 bytes.
-
- APL2EM uses DO images.
-
- 2) ProDos order (PO):
- This looks a lot like a DO image, but the sectors are in a
- different order. When you pack a disk with Shrinkit on the
- Apple, then unpack it with Nulib on a Unix or MsDos system, you
- get this output. An image in this format is 143360 bytes.
-
- 3) Nybblized Dos3.3 order (NDO):
- This is a collection of tracks, just the way they look in a
- nybble editor. Every three bytes of data have been "bit
- twiddled" into four bytes, and each sector has an "address
- field" that has the track and sector numbers. An image in this
- format is 232960 bytes.
-
- Conversions:
- a) DO to PO
- Run mapper.
- b) PO to DO
- Run mapper.
- c) (DO or PO) to NDO
- Run em2emu.
- d) NDO to (DO or PO)
- Feel free to write it.
-
- 14) Gee, can't I just buy an Apple II Emulator somewhere?
-
- Yes! The same folks who wrote "2inaMac" wrote "2inaPC". It costs about
- $150 retail and runs on any PC with a VGA card or better. Call
-
- COMPUTER:applications
- 12813 Lindeley Drive
- Raleigh, NC 27614
-
- Phone: 919-846-1411,
-
- It emulates an Enhanced IIe, and is supposed to run 80 columns (though
- I have not seen it). It seems to take Byte Oriented Disks, *BUT* it
- also simulates a hard disk. The .DSK file used can hold a LOT.
-
- Remember, VGA card required.
-
-
- 15) Nifty keen, how can I help?
-
- If you have any freely distributable disk images or programs useful in
- using the emulators please upload them to wilbur.stanford.edu in the
- directory /pub/emulators/apple2/incoming.
-
- 16) Hey, I want to talk about "Building Emulators", not
- using them. Where should I go?
-
- This group does have emulation developers following it and
- starting threads. Stick around and watch for the really
- technical talk. Most of the developpers mentioned in Part
- Three of this FAQ have appeared in the group.
-
- Also, the ZaniWok emulation group has a mailing list. See
- ZaniWok in Part Three.
-
- ----------------------------------------------------------------------------
- Part 2) Database of emulators
-
- 1) PC based emulators
-
- A. apl2em - The Randy Spurlock II+ emulator (version 1)
- 1. where to get it: ftp from
- wilbur.stanford.edu:/pub/emulators/apple2/apl2em.zip
- 2. Author: Randy Spurlock (randys@twisto.compaq.com)
- 3. Source Code: ms-dos assembler
- 4. memory: 64K (16K language card)
- 5. cpu-min: 80286
- 6. Serial Support: No. (There are stubs in the code for
- it, but not implemented.)
- 7. Graphics Support: HGR.
- 8. Graphics Required: CGA or better.
- 9. Hercules Support: With SIMCGA, it runs! (That is one
- of the CGA simulators for the "old"
- Hercules card.)
- 10. Mix Text and Graphics: No. When switched to that mode, the
- text is not displayed. (One interesting reason for this is
- that it is an Apple capability that the IBM cannnot do,
- directly.)
- 11. remarks: see apl2em-2.
-
- B. apl2em-2 The Randy Spurlock ][+ Emulator (Version 2)
- 1. where to get it: ftp from
- wilbur.stanford.edu:/pub/emulators/apple2/aple2em-2.zip
- 2. Author: Randy Spurlock (randys@twisto.compaq.com)
- 3. Source Code: ms-dos assembler
- 4. cpu-min: 286, with CGA or better. Runs with "old" Hercules cards
- with CGA simulators, BUT the graphics modes don't seem to work
- (when I tried it -tb).
- 5. memory: 80 K (32K language card)
- 6. roms: serial(c800), disk(c600), lang(d000-ffff)
- 7. Image format: DO
- 8. Serial Support: Yes
- 9. Graphics Support: Yes (Haven't seen it.
- Does it do DHR?)
- 10. Graphics Required: CGA or better.
- 11. Hercules Support: NO.
- 12. Mix Text and Graphics: ?
- 13. remarks: NO 80 COLUMNS. Runs Prodos (kermitp.dsk)
- A *big* problem is "disk swapping". The disks you
- use at bootup are the ones you must keep.
- (If you run multi-tasking somehow (Windows or DesqView,
- for instance), then some folks have ways of swapping
- the .DSK disk files.)
-
- C. applemu - The 48K ][+ Emulator
- 1. where to get it: ftp from
- wilbur.stanford.edu:/pub/emulators/apple2/applemu.zip
- 2. Author: This person did not leave their name
- in the documentation or the code!
- 3. Source Code: ms-dos assembler
- 4. cpu-min: 8088
- 5. memory: 48K (No language card)
- 6. roms: provided. Two serial roms (for
- file/serial/printer I/O), one converts CRLF <-> CR, the
- other doesn't.
- There is no "apple.rom" file needed.
- 7. Image Format: NDO
- 8. Serial Support: Yes
- 9. Graphics Support: HGR
- 10. Graphics Required: CGA or better
- 11. Hercules Support: (Scratch head.) My notes say, with a
- CGA simulator, "does not work, boot disk never seems to
- boot.")
- 12. Mix Text and Graphics: Yes
- 13. remarks: Truly solid.
-
- D. STM0 - Apple II+ emulator (for the mac)
- 1. where to get it: ftp from
- cassandra.ucr.edu:/pub/apple2/STM0.81.sea.hqx
- wilbur.stanford.edu:/pub/emulators/apple2/STM0.81.sea.hqx
- 2. Author: Kevin Lund (kevin@cassandra.ucr.edu)
- 3. Source Code: ?
- 4. cpu-min: 68020 and system 7
- 5. Remarks: I don't know anything about it.
-
- E. IIinaPC - a commercial product, for $150
- 1. where to get it: Computer Applications, Inc.
- 2. Author: Computer Applications, Inc.
- 3. Source Code: ?
- 4. cpu-min: 8088, needs VGA display or better
- 5. Serial Support: Yes
- 5. Graphics Support: HGR (DHR?)
- 7. Graphics Required: VGA or better
- 8. Hercules Support: no
- 9. Mix Text and Graphics: ? (imagine so)
- 10. remarks: Costs about $150 retail. Terribly good looking,
- with lots and lots of support for moving your stuff from
- the Apple to the PC and back. It's icon based, with about
- three-quarters of the screen devoted to the "Apple screen"
- and the rest given over to "tool icons". One tool icon is
- for serial connections to your real Apple, another is for
- swapping disks. The IBM's function keys perform different
- functions, like Control+F12 is the simulated "Reset" button.
-
- (Of all the folks who have mentioned IIinaPC in the
- group, there have been enthusiastic users of it and others
- who use it now and then. One fellow had problems switching
- with the "INT" command, and changing modes with the "PR#3"
- command.)
-
- 2) HARDWARE EMULATIONS
-
- A. Apple IIe Card for Macintosh
- Currently at v2.2. Apple Catalog #B1043, retails for $145. Runs
- on Mac LC, LC II and Color Classic.
-
- B. TrackStar Card for IBM PC
- Made by Diamond Computer Systems
- Card for PCs. Lets you read Apple diskettes on PC drives by
- replacing the disk controller.
-
- 3) UNIX based emulators
-
- A. apple2e (file named ap2e) - 80 col curses, text only
- ap2egl - 80 col curses with GL graphics
- 1. where to get it: ftp from
- grind.isca.uiowa.edu:/unix/apple2/ap2e
- 3. Author: Randy Frank
- 4. Source Language: C code for Unix
- 5. cpu-min: unix
- 6. memory: 64K
- 7. roms: CDROM (c100-ffff)
- 8. Image Format: PO and imports Unix binaries
-
- B. a2 - the Rich Skrenta's Unix emulator
- 1. where to get it: ftp from
- ftp.uu.net?
- 3. Author: Rich Skrenta (skrenta@rt.com)
- (CLI by Tom Markson)
- 4. Source Code: C code for unix
- 5. cpu-min: unix
- 6. roms: disk(c600), language(d000-f7ff), start(f800-ffff)
-
- C. apple2 - Peter Koch's Apple ][+ emulator
- 1. where to get it: ftp from
- ftp.uni-kl.de:/pub/unix/X11/apple2.shar.Z
- wilbur.stanford.edu:/pub/emulators/apple2/apple2.tar.z
- 2. Author: Peter Koch
- (koch@informatik.uni-kl.de)
- 3. CPU needs X
- 4. ROMs: character(0000-07ff),controller(c600-c6ff)
- f800(f800-ffff), d000(d000-d7ff),
- d800(d800-dfff), e000(e000-e7ff),
- e800(e800-efff), f000(f000-f7ff)
- [the above six files are just
- apl2em's apple.rom broken into 2KB chunks]
- or
- (old monitor roms)
- f800(f800-ffff), e000(e000-e7ff),
- e800(e800-efff), f000(f000-f7ff)
- 5. Graphics supported: Lores and Hires
- 6. Image Format: DO
- 7. Remarks: supports disk swapping
-
- D. zaniWok - an Apple //e emulator
- 1. where to get it: ftp from
- ftp.byu.edu:/apple2/emulator
- 2. Author Mat Hostetter
- Maintained by Chris Osborn
- (groucho.sonoma.edu!fozztexx%nvcc)
- 3. Source Code: C code requires NeXTStep
- 4 CPU NeXT only
- 5. ROMS: needs them
- 6. Image format: I'm not sure, but it looks like the
- DO format with the following nine
- bytes prepended to it: ^D^ScY^@^@^@^I^B
- for a total of 143369 bytes.
- 7. Remarks:
- There is a mailing list to discuss this emulator, na2sig@byu.edu;
- to sign up, email na2sig-request@byu.edu.
-
- zaniWok emulates a 128K Apple //e, with 40/80 column text, hi-res
- graphics (monochrome+color+grayscale), double-hires graphics,
- sound, dynamically loadable peripheral card objects, Unix
- filesystem support via Appleshare. Chris Osborn is adding lores
- graphics, copy and paste capability, keyboard buffering, a decent
- user interface, and no doubt other things. Some have expressed
- interest in writing a virtual serial card and a virtual
- Mockingboard.
-
- To emulate the 65c02, zaniWok dynamically translates the 65c02
- code into an efficient interpreted form as the program is
- running. Although I have not yet implemented some of the
- compile-time optimizations the emulator was designed to support,
- it still runs at approximately realtime.
-
- ----------------------------------------------------------------------------
- Part 3, Database of disk images
-
- All of these images are available at
- wilbur.stanford.edu:/pub/emulators/apple2/DiskImages/
-
- All of these images except the last one are in DO format. The last
- one is in NDO format.
-
- hyperC.zip A C compiler and support system. Two disk images and
- lots of documentation. Images are not bootable. I
- haven't really tested it. Actually, this used to be
- here but went away in The Great Disk Crash (tm). If
- anyone downloaded and still has it please upload it.
- kermitp.zip PRODOS version of Kermit (a terminal emulator, file
- transfer utility) .
- inmate.zip A Shareware textual adventure game.
- samp.zip Rich Skrenta (skrenta@rt.com) experimentation with
- implementing multi-tasking on a ][ (this disk came
- with the Unix emulator "a2").
- tetrisII.zip A Tetris game, I suppose. I pulled if off
- cco.caltech.edu and it boots but then just hangs. Let
- me know if anyone gets it working.
- berzap.zip Shareware knockoff of old Berserk arcade game.
- sparkee.zip Shareware graphics language and application; Can also
- be used as a screen saver.
- defender.zip Haven't looked at it but I imagine its a defender-like
- game.
- shrink.zip Contains IIPlus.UNSHRINK
- -----
- and
- bcsutil4.zip This image is in the applemu format. It is the Boston
- Computer Society Utility Disk Number 4. It contains
- an INTEGER BASIC, a II+ mini-assembler, games, etc.
-
- This FAQ is (C) Copyright 1993 by the authors, but available for public
- use. You are free to distribute it and quote it, as long as the two
- following conditions are strictly met:
-
- 1) It keeps intact this copyright notice and all acknowledgements.
-
- 2) No money is made from its distribution (this may be waived for
- non-profit organizations only if they personally contact the
- maintainers of this faq and get permission, either in writing or
- in explicit email.
-
- *End of FAQ*
-